Showing posts with label blender. Show all posts
Showing posts with label blender. Show all posts

Tastes Great With Oil

Saturday, October 9, 2010 by Chris
Tastes Great With Oil is the second in a series of anti-war images I've labeled: Building Better Bombs. (See H for the first).

Cereal bowl, bombs, & hearts: Wings3D & Blender 3D.
Uncle Sam: Inkscape -> Gimp
Oil Barrel: Openclipart.org
Liberty Font: 2 Peas Drama Queen
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H

Monday, September 27, 2010 by Chris
H, the title and finished composition for the 3D bomb seen here.

3D Bomb

Friday, September 10, 2010 by Chris
3D version of my Building Better Bombs logo I posted here.

Modeled in Wings 3D, textured/rendered in Blender, and some post-pro in The Gimp.

Building Better Bombs is an anti-war project I've been working on.
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Hallway Background

Sunday, March 7, 2010 by Chris
I've finished the set for the opening shots of the  animation:

Scene 2, Shot 1 has the robot trash can entering from the right, then coming down the hallway towards the camera.  I'm almost done with the texturing on the trash can.  After that I can begin animating this scene.
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Trash Bot

Friday, March 5, 2010 by Chris
A quick render of a trash bot from Industrial Garbage animation.  I just need to finish the final lighting, and textures: eye, logo, spec, ref.  Rendered in Blender.  Modeled in  Wings.  Will post more technical details when I finish the final image.

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Industrial Garbage

Sunday, February 21, 2010 by Chris
Character stills from a short animation I've been working on for too long.  Modeled in Wings and rendered in Blender.  I have all three characters (robots) modeled and textured, I just need to sit down and work on the animations.

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